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Stage HELL 1: 悪夢再び


Win Conditions:

  • All enemies destroyed

Lose Conditions:

  • Master unit or player's team destroyed

Reward:

  • 35000 Capital
  • "Another Generation Memory" Option Part available in Shop

Events:

  • Break Trigger 1: Destroy all Guarder (Type II) in 5 turns.
  • Break Trigger 2: Destroyall Guarder (Type II) in 5 turns.
  • Challenge Mission 1: Can you destroy all Guarder (Type II) within 4 turns?
  • Challenge Mission 2: Can you destroy all Guarder (Type II) within 4 turns?
  • Core Impact: Destroy 1 Guarder (Type II) while in Super Critical Mode (tension MAX).

Player Units:
Player Team


Enemy Units:
Zaku II - Generation System I (x4)
Char's Zaku II - Generation System II
Leo (Land) - Generation System I (x4)
Tallgeese - Generation System II
GINN - Generation System I (x4)
CGUE - Generation System II
Zolo - Generation System I (x4)
Cronicle's Zolo - Generation System II
Guarder (Type II) - Generation System I (x3)

Generation Break 1 Enemy Reinforcements:
Geara Doga - Generation System I (x2)
Geara Doga (Heavy Armed Specifications) - Generation System I (x2)
Sazabi - Generation System II
Death Army - Generation System I (x2)
Death Bat - Generation System I (x2)
Master Gundam - Generation System II
Geara Zulu - Generation System I (x2)
Geara Zulu (Guards Type) - Generation System I (x2)
Sinanju - Generation System II
Gaza-C - Generation System I (x2)
Gaza-D - Generation System I (x2)
Qubeley - Generation System II
Guarder (Type II) - Generation System I (x3)

Secret Break 1 Enemy Reinforcements:
Nuclear Missile - Generation System I (x4)

Generation Break 2 Enemy Reinforcements:
Mahiroo - Generation System I (x4)
Turn X - Generation System II
Amakusa - Generation System I (x3)
Jurisdis Sinistra Dictus - Generation System II
Libertas Dextra Dictus - Generation System II
Taurus - Generation System I (x4)
Hydra Gundam -Generation System II
Daughtress Neo - Generation System I (x3)
Gundam Virsago Chest Break - Generation System II
Gundam Ashtaron Hermit Crab - Generation System II

Secret Break 2 Enemy Reinforcements:
Nuclear Missile - Generation System I (x4)

Core Impact Enemy Reinforcement
Copy Neuro (x4)


Strategy:
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