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< MS IGLOO Stage 5 Event Stage Stage Guide 08th MS Team Stage 1 Event Stage >

MS IGLOO Stage 5: 雷鳴に魂は還る


Win Conditions:

  • All enemies destroyed

Lose Conditions:

  • Master unit destroyed
  • All player units destroyed
  • Martin is defeated
  • The escaping Zeon fleet is destroyed

Haro Rank Quota:

  • Normal: 2400
  • Bronze: 6030
  • Silver: 10850
  • Gold: 16890
  • Platinum: 24130

Player Units:
Player Team
Jotunheim - Martin Prochnow

Player Reinforcements 1:
-Trigger: Automatically on Turn 3
M Big Rang - Oliver May
Player Reinforcements 2:
-Trigger: The Jotunheim reaches the target area
Gwazine - Zeon Officer
Musai - Zeon Officer
Musai - Zeon Officer
Kuspen's Gelgoog - Herbert von Kuspen
Zudah - Monique Cadillac


Enemy Units:
Salamis - Federation Officer
Salamis - Federation Officer
GM Command - Federation Soldier

GM Command - Federation Soldier

GM Command - Federation Soldier

GM - Federation Soldier

  • GM - Federation Soldier
  • GM - Federation Soldier

GM - Federation Soldier

  • GM - Federation Soldier
  • GM - Federation Soldier

GM - Federation Soldier

  • GM - Federation Soldier
  • GM - Federation Soldier

Ball - Federation Soldier

  • Ball - Federation Soldier
  • Ball - Federation Soldier

Ball - Federation Soldier

  • Ball - Federation Soldier
  • Ball - Federation Soldier

Enemy Reinforcements 1:
-Trigger: Automatically on Turn 3
Magellan - Federation Officer

  • GM - Federation Soldier (Standby)
    • GM - Federation Soldier (Standby)
    • Ball - Federation Soldier (Standby)
    • Ball - Federation Soldier (Standby)

Salamis - Federation Officer
Salamis - Federation Officer
Enemy Reinforcements 2:
-Trigger: The Jotunheim reaches the target area
Magellan - Federation Officer

Magellan - Federation Officer

Salamis - Federation Officer
Salamis - Federation Officer
Salamis - Federation Officer
Salamis - Federation Officer
GM Command - Federation Soldier

GM - Federation Soldier

  • GM - Federation Soldier
  • GM - Federation Soldier

GM - Federation Soldier

  • GM - Federation Soldier
  • GM - Federation Soldier

Ball - Federation Soldier
Ball - Federation Soldier


Strategy:
Leave a few units behind and send the rest of your team ahead to clear the area. The Big Rang will appear from behind on the third turn with some Federation ships in tow. Take care of them with the units you left while the Jotunheim advances with your other units towards the target area.

Upon reaching the designated area, several Federation units appear at the top of the map in pursuit of fleeing Zeon ships. Immediately move to protect them while having them retreat to the bottom of the map. It's ok if the Musais die, and they probably will, just so long as you keep one of the three ships alive.

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