SD Gundam G Generation wiki
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Grid view[]

So you wanted to convert these unit lists into grids, right? Did you want to do it along the same lines as the JP wiki? I can whip up a template for it that looks something like this if so:

Icon Name Cost HP whatever etc blah ok
File:SpiritsTile ZakuI.png Gundam 99999 12345 xxx :P 10 11

~ Darkslime (talk) 16:56, August 28, 2012 (UTC)

Yeah, you've got the gist of it but I think it might be easier and look a little better to wait until all or most of the icons are uploaded. ~ Yuu (talk) 00:04, August 29, 2012 (UTC)
True, otherwise we might have a giant list with tons of broken image links. ~ Darkslime (talk) 01:17, August 29, 2012 (UTC)

Confirmed unit details[]

I'm keeping a list here of the stuff that I've confirmed in-game. As you can probably see, there were in fact a few errors on the JP wiki - I noted them in the talk pages for those units, though I'm not sure if that's necessary. ~ Darkslime (talk) 23:18, September 6, 2012 (UTC)

  • Mobile Suit Gundam (Everything confirmed except experience values)
  • Mobile Suit Gundam 08th MS Team (Everything confirmed)
Yeah, no need to list errors on other wikis. What information they have is not really relevant here. :P ~ Yuu (talk) 00:22, September 7, 2012 (UTC)

Working prototype[]

I've whipped up a working prototype of a possible unit list display.

Name Cost Exp Size HP EN ATK DEF MOB MOV SP. AIR GR. WA. UW.
Gundam Tile Gundam 19100 430 M 12000 100 22 22 21 6 B - B - B
Guncannon Tile Guncannon 16300 370 M 9420 90 17 23 17 5 B - B - D
Guntank Tile Guntank 15100 290 M 9200 90 17 17 13 5 C - A - -
CoreFighter Tile Core Fighter 10300 235 S 7260 40 10 9 15 8 B A - - -
CoreBooster Tile Core Booster 14900 340 S 8880 75 18 15 19 8 A A - - -

The problem I was having was that the "UNDERWATER" was just way too long - the table was going off the page, so I opted to abbreviate the terrain column names in order to save space. In either case, tell me what you think. ~ Darkslime (talk) 17:05, September 20, 2012 (UTC)

That's basically it.
  • It's going to need a way for transformations to display similarly to how they do on the unit pages with combined cells. I don't know if this is very practical with a template, though.
  • I'd like some way to indicate NPC and/or absent from gallery.
Everything else is just a minor style detail, I'll just wait until you get a finalized version before addressing that. ~ Yuu (talk) 20:03, September 20, 2012 (UTC)

Okay, so I spent some time making it able to do those column combine things. First, they need to all be in the same template, and second, for a stat that is the same as the one above it, use an X in the field. Example:

Name Cost Exp Size HP EN ATK DEF MOB MOV SP. AIR GR. WA. UW.
ImpulseGundam Tile Impulse Gundam 35000 625 M 14140 150 27 26 27 7 B - B - C
ImpulseGundamSplit Tile Impulse Gundam (Separate) 14140 150 27 26 29 9 A B - - -
ForceImpulseGundam Tile Force Impulse Gundam 14140 150 27 26 29 8 B - B - C
BlastImpulseGundam Tile Blast Impulse Gundam 14140 150 30 25 25 7 B - B B C
SwordImpulseGundam Tile SwordImpulseGundam_Tile.png 14140 150 28 27 25 7 B - B - C

Check out Template:UnitListSpirits for a better idea. I'm not sure how to indicate npc/absent from gallery though. Did you have any ideason what you wanted that to look like? Maybe we can make the link to the unit page grey or something. ~ Darkslime (talk) 21:36, October 3, 2012 (UTC)

...aaaand I just realized that V Gundam could use six rows(though it's the only one). It's probably going to be a very long time before I will be able to dredge up the willpower to add in a sixth possible row, just telling you now ;_; ~ Darkslime (talk) 21:47, October 3, 2012 (UTC)

I think you might be overcomplicating it. The cost/EXP/size should be combined but it's not really necessary for the rest of the stats to. It looks really chaotic and hard to make sense of like that.
If you want to do it like this then it would be immensely easier to maintain. I just copied what the jp wikis have been doing. I'd also be able to put in a sixth row more easily for stupid V Gundam ~ Darkslime (talk) 14:48, October 4, 2012 (UTC)
See how much better it looks already? I think this is fine. ~ Yuu (talk) 20:25, October 4, 2012 (UTC)
For Hidden/NPC I'm not sure how to approach it. Maybe hidden units can have their icon darkened while NPCs can have a red border around it or something. Yuu (talk) 02:15, October 4, 2012 (UTC)
How does this look? I can't darken icons (or do anything to the actual picture except resize it) so I opted for borders either way - gray for NPC and red for hidden. ~ Darkslime (talk) 15:41, October 4, 2012 (UTC)
Name Cost Exp Size HP EN ATK DEF MOB MOV SP. AIR GR. WA. UW.
DeathBall Tile
Death Ball - - M 15000 45 30 30 10 5 A A - - -
DummyBalloon Tile
Dummy Balloon - - M 5000 15 5 5 4 0 A - A - -
Looks pretty good, but I'd like you to check the icons of the basic units just to make sure that's it's not too hard to distinguish between them and a NPC unit because if I'm not mistaken they have a red border within the image itself. ~ Yuu (talk) 20:25, October 4, 2012 (UTC)
The basic unit border appears to be only a 1-pixel border on the top and left, and looks like a multiply layer, so it's fairly transparent. There won't be any problem distinguishing them, I think. ~ Darkslime (talk) 21:44, October 4, 2012 (UTC)
Then this should be fine. ~ Yuu (talk) 00:05, October 5, 2012 (UTC)
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